53 research outputs found

    Extending the Interaction Flow Modeling Language (IFML) for Model Driven Development of Mobile Applications Front End

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    International audienceFront-end design of mobile applications is a complex and multidisciplinary task, where many perspectives intersect and the user experience must be perfectly tailored to the application objectives. However, development of mobile user interactions is still largely a manual task, which yields to high risks of errors, inconsistencies and ine ciencies. In this paper we propose a model-driven approach to mobile application development based on the IFML standard. We propose an extension of the Interaction Flow Modeling Language tailored to mobile applications and we describe our implementation experience that comprises the development of automatic code generators for cross-platform mobile applications based on HTML5, CSS and JavaScript optimized for the Apache Cordova framework. We show the approach at work on a popular mobile application, we report on the application of the approach on an industrial application development project and we provide a productivity comparison with traditional approaches

    ISML: an interface specification meta-language

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    In this paper we present an abstract metaphor model situated within a model-based user interface framework. The inclusion of metaphors in graphical user interfaces is a well established, but mostly craft-based strategy to design. A substantial body of notations and tools can be found within the model-based user interface design literature, however an explicit treatment of metaphor and its mappings to other design views has yet to be addressed. We introduce the Interface Specification Meta-Language (ISML) framework and demonstrate its use in comparing the semantic and syntactic features of an interactive system. Challenges facing this research are outlined and further work proposed

    State-Transition Diagram for Visual Programming Tool GUEST

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    An Interactive Computer Vision System DyPERS: Dynamic Personal Enhanced Reality System

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    A Petri net based environment for the design of event-driven interfaces

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    Static Visualization of Temporal Eye-Tracking Data

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    Focusing on Elderly: An iTV Usability Evaluation Study with Eye-Tracking

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    Under My Finger: Human Factors in Pushing and Rotating Documents Across the Table

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    QWERTY- and 8pen- Based Touchless Text Input with Hand Movement

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